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Upcoming Events |
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| Date: |
October 9th - 12th, 2008 |
| Time: |
10:00AM - 5:00PM |
| Location: |
Makuhari Messe, Tokyo |
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To schedule a meeting at the Tokyo Game Show 2008, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx suite of game UI engines and toolkits.
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| Date: |
November 13th - 15th, 2008 |
| Time: |
8:00AM - 6:00PM |
| Location: |
KINTEX, S. Korea |
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Visit Scaleform at KGC/GStar and attend sessions featuring Scaleform President and CEO, Brendan Iribe, who will be presenting "Utilizing Flash for developing 3D MMO UIs" along with noted Flash expert Grant Skinner. Brendan will also discuss "Advantages of Middleware for Game Development" with Epic Games' VP of Business Development, Jay Wilbur.
To schedule a meeting at KGC/GStar, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
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| Date: |
December 1st - 4th, 2008 |
| Time: |
8:30AM - 6:00PM |
| Location: |
Orlando, Florida |
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Visit Scaleform at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting at I/ITSEC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
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Recent Events |
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| Date: |
September 27th - 28th, 2008 |
| Time: |
9:30AM - 5:30PM |
| Location: |
Multi-function Hall, WuXi Exhibition Centre |
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Scaleform's Country Manager for China, Ben Mowery, will be presenting at this event on "User Interface Design with Flash."
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| Date: |
September 15th - 17th, 2008 |
| Time: |
8:00AM - 6:00PM |
| Location: |
Austin Convention Center, Austin, TX |
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Visit Scaleform at the Austin Game Developers Conference (Austin GDC) and attend Flash expert Grant Skinner's session "Utilizing Flash® for Game UI Development" on Tuesday, September 16. To schedule a meeting at AGDC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx user interface and vector graphics solutions.
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| Date: |
September 9th - 11th, 2008 |
| Time: |
9:00AM - 6:00PM |
| Location: |
Showa Women's University, Tokyo |
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Visit Scaleform at CEDEC to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools. In addition, FromSoftware will be presenting a session on "Flash for Game UI development" featuring Scaleform GFx at the event.
To schedule a meeting at CEDEC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
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| Date: |
August 12th - 14th, 2008 |
| Time: |
8:00AM - 6:00PM |
| Location: |
Los Angeles Convention Center, Los Angeles, CA |
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Visit Scaleform at SIGGRAPH to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at SIGGRAPH, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
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| Date: |
August 6th, 2008 |
| Time: |
8:00AM - 4:05PM |
| Location: |
Chelsea Football Club, London, UK |
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Visit Scaleform at Gamefest Europe to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Gamefest Europe, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
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View Old Events
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